Tuesday, December 13, 2011

Top Christmas Gifts Since 1929: Why An Organization Can Never Stop Innovating



Why did I start a blog and podcast about ideas, innovation, and entrepreneurship?  In my inaugural post of this project, I answered this question in a quote by Peter Drucker: The purpose of a business is to create a customer.  America still does this better than any other nation. That is why we are still the leading creative force in the world!

As the Christmas hustle and bustle reaches its annual climax,  it is evident that a successful business never stops looking for the next big thing.  That is how you create customers, beat competitors, and stay in business.  In finance, we say, "Past Performance is No Guarantee of Future Results."

As the passing of Steve Jobs is still fresh in our minds, one of the most important legacies he left is his wisdom.  An oft quoted nugget from Mr. Jobs is “You can’t just ask customers what they want and then try to give that to them. By the time you get it built, they’ll want something new.”  

What lesson does Christmas past have for the future of America?  If we want to stay on top of the global heap--KEEP INNOVATING.  Here are "must-have" Christmas gifts of bygone years as told by the ghost of Christmas past--you can still buy all of these--but they are no longer "must-have!"

1929--Duncan yo-yo. 
1930--Minnie and Mickey Mouse handkerchiefs
1936--Monopoly by Parker Bros. 

1943--The Slinky  *I am thinking about Ace Ventura right now...
1952--Mr. Potato Head
1959--Barbie
1975--The Pet Rock
1977--Slime
1978--Hungry Hungry Hippos
1980--Rubik's Cube 
1981--The Smurfs 
1982--BMX bike
1983--Cabbage Patch Kids
1984--Transformers
1985--Care Bears
1989--Nintendo Game Boy
1990--Teenage Mutant Ninja Turtles
1991--POG
1992--Talking Barney Doll
1993-1994--Might Morphin Power Rangers
1995--Beanie Babies
1996--Tickle Me Elmo
1997--Tamagotchi
1998--Furby

1999--Pokemon
2000-Razor Scooters
2001--Bratz
2002-2003 Beyblades
2004--RoboSapiens
2005--Xbox 360
2006--Playstation 3
2007--iPod Touch
2008--Elmo Live
2009--Nook
2010--iPad
2011---Kindle Fire, Let's Rock Elmo
 









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